AI Insights · Timothy · October 2021
Top 5 Cat Games in Croatia Q3 2021 Performance
Discover the performance trends of the top 5 cat games in Croatia during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 cat games in Croatia showcased diverse performance trends across downloads, revenue, and active user metrics. Here’s a closer look at how each of these popular games fared during this period:
My Cat – Virtual Pet Games experienced fluctuations in its weekly revenue, peaking at around $150 in mid-July and then showing a gradual decrease, closing the quarter with approximately $121. Downloads were relatively low, with a notable uptick to 40 in mid-September. Active users saw a significant decline from 466 at the start of the quarter to around 104 by the end.
The Battle Cats from ponos corporation showed a steady revenue increase, peaking at $159 in mid-September. Downloads ranged between 89 and 177 per week, with a notable drop in the last week of September. Active users remained stable, fluctuating slightly around the 850 mark, ending the quarter at 813.
Kitten Match by Special Gamez Technology Co., Ltd. saw a dramatic revenue spike to $172 in the final week of September, after a period of relatively modest earnings. Downloads were highest at the beginning of the quarter, reaching 402, but tapered off to 58 by the end. Active users showed a gradual decline from 3.7K to approximately 2.6K throughout the quarter.
Talking Tom Gold Run from Outfit7 Limited had a revenue peak of $139 in the last week of the quarter. Downloads saw a significant increase in late August, reaching 2.7K, before dropping to 1.6K by the end of September. Active users surged to 23.5K in late August but slightly declined to around 19.8K by the end of the quarter.
My Talking Tom 2, also from Outfit7 Limited, showed a revenue peak of $91 in the first week of July, followed by a general downward trend, closing the quarter at $43. Downloads started strong with 995 in late June, peaking at 2.2K in early August, and then decreasing to 825 by the end of September. Active users gradually decreased from 13.7K to 13.1K over the quarter.
For more detailed insights and data, visit Sensor Tower.